The utility of a render is wide. Suppose we want to build a house, but we need to show the scope and impact of the project before we start building.
The input options we have are: the creation of models, sketches, direct representation in plans with isometric views, and so on. But, wouldn’t it be much better and more attractive to show how the already built house would look like?
This is where 3D rendering comes into play. Through renderings, we can show the final scope of the project at a high level of realism, to such an extent that people who see the images think that they are showing them a model house already ready to live.
This utility is an important advantage when executing projects of any kind, since it allows knowing the final result and guarantees customer satisfaction.
Now, since we better understand what rendering is for, let’s talk a bit about rendering engines: